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STUDIO NOTE 001 / ORIGIN

Every game needs
a place to begin.

I wanted to make a game. That was the starting point. Before there was a studio name or a place to put it, there was simply the desire to make something.

Then I wanted to share it.

Making a game is one thing. Letting people into the process is another. I wanted a way to share what I was building, to talk about the journey, and to give people somewhere to find the game.

And yes, I’d like to make some money from it, too. This is mostly a hobby right now, but I hope it can grow into a way to earn money doing something I enjoy. That hope is part of the story.

A home for the game.

I needed a place for it all to live. Crown & Crabapple is that place: a home for the game, the development journey, and whatever comes next.

Far Reach Industries is the first project and the reason this little studio exists. It has its own dedicated home, while this site brings the project and the personal story together.

The journey from here.

The journal is where I’ll share development as it happens. There’s no grand promise or fixed publishing schedule. Just a place to write about what I’m making and what I’m learning along the way.

If you’re curious about Far Reach Industries, I hope you’ll follow along. And when the game is ready, I hope it will be something you want to play.

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